HOOMD: Difference between revisions
		
		
		
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| Carl McBride (talk | contribs)  m (Slight tidy.) | |||
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| '''HOOMD''' ('''H'''ighly '''O'''ptimized '''O'''bject Oriented '''M'''olecular '''D'''ynamics) <ref>[http://dx.doi.org/10.1016/j.jcp.2008.01.047 Joshua A. Anderson, Chris D. Lorenz and A. Travesset "General purpose molecular dynamics simulations fully implemented on graphics processing units", Journal of Computational Physics '''227''' pp. 5342-5359 (2008)]</ref> | |||
| performs general purpose   | |||
| [[molecular dynamics]] simulations on a single workstation, taking advantage of the [http://www.nvidia.com NVIDIA] graphic processing units to attain a level of performance equivalent to 30 processor cores on a fast cluster.   | |||
| ==References== | ==References== | ||
| <references/> | |||
| ==External links== | |||
| *[http://codeblue.umich.edu/hoomd-blue/index.html HOOMD-blue] | |||
| [[Category: Materials modelling and computer simulation codes]] | [[Category: Materials modelling and computer simulation codes]] | ||
Latest revision as of 15:28, 10 May 2010
HOOMD (Highly Optimized Object Oriented Molecular Dynamics) [1] performs general purpose molecular dynamics simulations on a single workstation, taking advantage of the NVIDIA graphic processing units to attain a level of performance equivalent to 30 processor cores on a fast cluster.