Asphericity: Difference between revisions

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<math>\langle A \rangle </math> ranges from 0 for a spherical structure (or any of the platonic solid structures), to 1.
<math>\langle A \rangle </math> ranges from 0 for a spherical structure (or any of the platonic solid structures), to 1.
==See also==
==See also==
*[[Radius of gyration]]
*[[Random walk]]
*[[Random walk]]
==References==
==References==
<references/>
<references/>
[[category: classical mechanics]]
[[category: classical mechanics]]

Latest revision as of 15:49, 18 March 2014

Asphericity is defined as [1] (Eq.5):

⟨A⟩=⟨Tr2−3M⟩⟨Tr2⟩

where Tr is the trace of the moment of inertia tensor, given by (Eq. 3)

Tr=R12+R22+R32

and M is the sum of the three minors, given by

M=R12R22+R12R32+R22R32

where R12, R22 and R32 are the three eigenvalues of the tensor. ⟨A⟩ ranges from 0 for a spherical structure (or any of the platonic solid structures), to 1.

See also[edit]

References[edit]